Uses of Class
player.SignStatusRecord

Packages that use SignStatusRecord
player Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. 
 

Uses of SignStatusRecord in player
 

Methods in player that return SignStatusRecord
 SignStatusRecord JAFramesPlayer.makeSignStatusRecord()
          Returns a new SignStatusRecord associated with this player's animation scan if it has one; otherwise returns null.
 

Methods in player with parameters of type SignStatusRecord
 void JAFramesPlayer.showFrame(int f, SignStatusRecord ss)
          Displays the given frame on this player's avatar, assuming that the player is not already active, and that it is otherwise equipped to do so; the given status record is updated accordingly.
 

Constructors in player with parameters of type SignStatusRecord
OneFramePlayManager(int f, SignStatusRecord ssrec, View view, AnimationScan ascan, player.OneFramePlayManager.Client client)
          Constructs a new display manager, to display the specified frame, updating the given sign status record if non-null, using the given JA avatar view and animation scanner, and notifying the given client.