Uses of Class
jautil.JAOutputStream

Packages that use JAOutputStream
cas Provides classes defining CAS (Character Animation Stream) data objects. 
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
jautil Provides utility classes for the Java ARP avatar subsystem. 
jautil.geometry Provides basic geometry classes, notably, Quaternion and Vector3f
 

Uses of JAOutputStream in cas
 

Methods in cas with parameters of type JAOutputStream
 void CASFrame.save(JAOutputStream jouts)
          Writes this CASFrame to the given stream.
 void CASMorph.save(JAOutputStream jouts)
          Saves this morph's data to the given stream.
 void CASTRSet.save(JAOutputStream jouts)
          Writes this PR-Set's data onto the given stream.
 

Uses of JAOutputStream in jarp
 

Methods in jarp with parameters of type JAOutputStream
 void Bone.save(JAOutputStream jouts)
          Saves basic data for this Bone, and recursively for its child-bones to the given output stream.
 void Character.save(JAOutputStream jouts)
          Writes this Character to the given stream in ARP format v2.2 or later.
 void MeshVertex.save(JAOutputStream jouts)
          Writes this MeshVertex to the given stream.
 void MorphHandler.save(JAOutputStream jouts)
          Saves the data for this morph handler to the given stream.
 void MorphSet.save(JAOutputStream jouts)
          Writes this MorphSet to the given stream.
 void MorphTarget.save(JAOutputStream jouts)
          Writes this MorphTarget to the given stream.
 void Skeleton.save(JAOutputStream jouts)
          Writes this Skeleton to the given stream.
 void Bone.save(JAOutputStream jouts, boolean useint4cc)
           
 void ImageBytes.save(JAOutputStream jouts, boolean compress)
          Saves this image on the given JA output-stream (in v2.2 avatar definition format), compressed or uncompressed as specified.
 void Mesh.save(JAOutputStream jouts, boolean dupsv22)
          Writes this Mesh to the given stream, using ints rather than unsigned shorts if the dupsv22 flag is set.
 void Skeleton.save(JAOutputStream jouts, boolean useint4cc)
           
 void Character.save(JAOutputStream jouts, java.lang.Boolean forceSep)
           
 void ImageBytes.saveAsPNG(JAOutputStream jouts, boolean vflippng)
          Saves this image in PNG format on the specified output stream, vertically flipped if vflippng is true.
 void ImageHandler.saveJAImageAsPNG(JAOutputStream jouts, boolean vflippedpng)
          Saves this handler's image in PNG format on the specified stream prefixed with its size in bytes, vertically flipped or not as specified.
 void ImageHandler.saveJAImageToStream(JAOutputStream jouts, boolean compress)
          Saves this handler's image as a JA image on the given stream (format is v2.2).
 void ImageBytes.writeToStream(JAOutputStream jouts, boolean pfxbcount)
          Writes this image's data on the given output stream, with or without an image byte-count prefix, as specified.
 

Uses of JAOutputStream in jautil
 

Methods in jautil with parameters of type JAOutputStream
 void CopiableBytesStream.copyData(JAOutputStream jouts)
          Copies the data from this stream's backing array to the specified Java ARP output stream.
 

Uses of JAOutputStream in jautil.geometry
 

Methods in jautil.geometry with parameters of type JAOutputStream
 void Quaternion.save(JAOutputStream jouts)
          Writes this quaternion to the given stream.
 void Vector3f.save(JAOutputStream jouts)
          Writes this Vector3f to the given stream.