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| Packages that use JALoadingPlayerEventHandler | |
|---|---|
| player | Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. |
| Uses of JALoadingPlayerEventHandler in player |
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| Subinterfaces of JALoadingPlayerEventHandler in player | |
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interface |
JASocketPlayerEventHandler
This is the interface via which a JASocketPlayer provides
notification of player events to its environment. |
| Classes in player that implement JALoadingPlayerEventHandler | |
|---|---|
class |
JALoadingPlayerEventAdapter
Adapter class for the JALoadingPlayerEventHandler interface. |
class |
JASocketPlayerEventAdapter
Adapter class for the JASocketPlayerEventHandler interface. |
| Constructors in player with parameters of type JALoadingPlayerEventHandler | |
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JALoadingPlayer(JAOptions jopts,
JACanvasEmbedder embedder,
AvatarEventHandler aehdlr,
JALoadingPlayerEventHandler lpehdlr,
SpeedProvider sp)
Constructs a JALoadingPlayer using the given options, avatar-canvas embedder, avatar-event handler, player-event handler, speed control, and with the player's cyclic-play and single-sign flags both initially false. |
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JALoadingPlayer(JAOptions jopts,
JACanvasEmbedder embedder,
AvatarEventHandler aehdlr,
JALoadingPlayerEventHandler lpehdlr,
SpeedProvider sp,
boolean cyclic,
boolean onesign)
Constructs a JALoadingPlayer using the given options, avatar-canvas embedder, avatar-event handler, player-event handler, speed control, and initial cyclic-play and single-sign flag settings. |
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