Uses of Class
jautil.geometry.TRTransform

Packages that use TRTransform
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
jautil.geometry Provides basic geometry classes, notatbly, Quaternion and Vector3f. 
 

Uses of TRTransform in jarp
 

Methods in jarp that return TRTransform
 TRTransform Bone.getTransform()
          Returns this bone's current (global) transform.
 

Uses of TRTransform in jautil.geometry
 

Methods in jautil.geometry that return TRTransform
 TRTransform TRTransform.getInverse()
          Returns a new transformation representing the inverse of this one; note that the new transform does NOT have a rotation quaternion.
 

Methods in jautil.geometry with parameters of type TRTransform
 void TRTransform.setComposition(TRTransform xpre, float[] rot, float[] trans)
          Resets this transformation as the composition of the given transform with that represented by the given rotation and translation arrays.
 void TRTransform.setComposition(TRTransform xpre, Quaternion qrot)
          Resets this transformation as the composition of the given transform with the given rotation (and a zero translation).