Uses of Class
cas.CASFrame

Packages that use CASFrame
cas Provides classes defining CAS (Character Animation Stream) data objects. 
casxml Provides classes to handle CAS (Character Animation Stream) XML data input. 
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
player Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. 
sigmlanim Provides classes supporting the conversion of SiGML to CAS data streams, using a JNI interface to the animgen library. 
 

Uses of CASFrame in cas
 

Constructors in cas with parameters of type CASFrame
CASFrame(CASFrame frame)
          Constructs a frame by copying all the data from the given one.
 

Uses of CASFrame in casxml
 

Methods in casxml that return CASFrame
 CASFrame[] CASHandler.extractFrames()
          Returns the generated CAS frames in case of successful generation, or null otherwise.
 

Uses of CASFrame in jarp
 

Methods in jarp with parameters of type CASFrame
 void View.playOneFrame(CASFrame FRAME, int F)
          Generates and plays one frame, often but not necessarily as part of an animation sequence, given the frame data and its index number.
 void View.playOneFrame(CASFrame FRAME, int F, float SPEED_UP, boolean T_DISPLAY)
          Generates and plays one frame, often but not necessarily as part of an animation sequence, given the frame data, its index number, the current speed-up factor (for use in performance statistics collection), with running performance data logging output controlled by the given flag.
 void Character.setFrame(CASFrame frame)
          Sets a new frame (pose) for this character.
 

Uses of CASFrame in player
 

Methods in player that return CASFrame
 CASFrame AnimationScan.frame()
          Returns the current frame if any, or null otherwise.
 

Methods in player with parameters of type CASFrame
 void JALoadingPlayer.playCAS(CASFrame[] frames)
          Plays the animation defined the given CAS frames sequence.
 

Uses of CASFrame in sigmlanim
 

Methods in sigmlanim that return CASFrame
 CASFrame AnimatedSign.getFrame(int f)
          Returns frame f, assuming this.hasFrame(f).
 CASFrame[] AnimatedSign.getFrames()
          Returns the animation frames for this sign.
 CASFrame[] JAnimgen.getFrames()
          Returns the CAS frames produced by this animgen run, blocking if necessary for animgen completion.
 CASFrame[] SiGMLAnimation.getFrames()
          Returns this animation's sequence of frames.
 

Methods in sigmlanim with parameters of type CASFrame
 void AnimationLoader.setAnimationFrames(CASFrame[] frms)
          Replaces this loader's animation frame sequence with the given one.
 void AnimatedSign.setFrames(CASFrame[] frms, int base)
          Attaches the given sequence of animation frames to this sign, with the given base frame index.
 

Constructors in sigmlanim with parameters of type CASFrame
SiGMLAnimation(CASFrame[] frms)
          Constructs a new animation directly from the given sequence of frames, on the assumption that no associated sequence of signs is available.