player
Class JALoadingPlayerEventAdapter
java.lang.Object
player.JAPlayerEventAdapter
player.JALoadingPlayerEventAdapter
- All Implemented Interfaces:
- JALoadingPlayerEventHandler, JAPlayerEventHandler
- Direct Known Subclasses:
- JASocketPlayerEventAdapter
public class JALoadingPlayerEventAdapter
- extends JAPlayerEventAdapter
- implements JALoadingPlayerEventHandler
Adapter class for the JALoadingPlayerEventHandler
interface.
Method Summary |
void |
loaderHasStarted()
Reports that the load operation has been initiated, so for
example the associated SiGMLAnimation is available,
although it is likely to be empty at this stage. |
void |
loaderIsDone(boolean gotframes,
int nsigns,
int nframes)
Reports the completion of a load operation by this player's
loader. |
void |
nextSignLoaded(int i,
int flimit)
Reports that the next animated sign has been loaded, that is,
the sign with the given index and with the given overall frame
index limit value. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
JALoadingPlayerEventAdapter
public JALoadingPlayerEventAdapter()
loaderHasStarted
public void loaderHasStarted()
- Description copied from interface:
JALoadingPlayerEventHandler
- Reports that the load operation has been initiated, so for
example the associated
SiGMLAnimation
is available,
although it is likely to be empty at this stage.
- Specified by:
loaderHasStarted
in interface JALoadingPlayerEventHandler
nextSignLoaded
public void nextSignLoaded(int i,
int flimit)
- Description copied from interface:
JALoadingPlayerEventHandler
- Reports that the next animated sign has been loaded, that is,
the sign with the given index and with the given overall frame
index limit value.
- Specified by:
nextSignLoaded
in interface JALoadingPlayerEventHandler
loaderIsDone
public void loaderIsDone(boolean gotframes,
int nsigns,
int nframes)
- Description copied from interface:
JALoadingPlayerEventHandler
- Reports the completion of a load operation by this player's
loader.
- Specified by:
loaderIsDone
in interface JALoadingPlayerEventHandler
- Parameters:
gotframes
- indicates whether or not the load operation
delivered a playable set of animation frames.nsigns
- the number of signs in the animation
(zero in case of failure).nframes
- the number of frames in the animation
(zero in case of failure).