Avatar:
Ambient:
Speed (log2 scale): SiGML URL: SiGML Text: Frames: Sign/Frame: Gloss: FPS: Status: |
The avatar panel is generated automatically, but other buttons and fields are provided explicitly. The class name on each element identifies the type of element and the number of the avatar. Multiple instances of buttons and output fields can be used, but input fields such as the SiGML URL or SiGML Text should occur only once for a given avatar.
Below is second copy of the avatar menu, the frame count, and status line to illustrate duplicated elements.
Available under the Creative Commons BY-NC-ND License. JRWG 2021-01-19