app
Class JASiGMLPlayer

java.lang.Object
  extended by app.JASiGMLPlayer

public class JASiGMLPlayer
extends java.lang.Object

A SiGML-player app that, somewhat along the lines of the old eSIGN SiGML-Anim app, accepts SiGML input over a TCP/IP server socket and plays the signed animation it defines.

As well as the avatar canvas, this app provides:

NB   This app always uses Swing GUI components, regardless of the setting of the do.force.AWT.only option.


Constructor Summary
JASiGMLPlayer(java.lang.String[] args)
          Creates a new SiGML-Player instance using the given command line arguments to determine the options settings.
 
Method Summary
static void main(java.lang.String[] args)
          Main method -- creates a new instance of the app with the given CL args.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

JASiGMLPlayer

public JASiGMLPlayer(java.lang.String[] args)
              throws java.lang.InterruptedException,
                     java.lang.reflect.InvocationTargetException
Creates a new SiGML-Player instance using the given command line arguments to determine the options settings.

Throws:
java.lang.InterruptedException
java.lang.reflect.InvocationTargetException
Method Detail

main

public static void main(java.lang.String[] args)
                 throws java.lang.InterruptedException,
                        java.lang.reflect.InvocationTargetException,
                        java.io.IOException
Main method -- creates a new instance of the app with the given CL args.

Throws:
java.lang.InterruptedException
java.lang.reflect.InvocationTargetException
java.io.IOException