Uses of Class
cas.CASTRSet

Packages that use CASTRSet
cas Provides classes defining CAS (Character Animation Stream) data objects. 
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
 

Uses of CASTRSet in cas
 

Methods in cas that return CASTRSet
 CASTRSet CASFrame.getTRSet(int bone4cc)
          Returns this frame's TR-set of the given name, if it has one, or null otherwise.
 CASTRSet[] CASFrame.getTRSets()
          Gets the TR-Set (bones) array for this frame.
 

Methods in cas with parameters of type CASTRSet
 void CASFrame.copy(float time, float dur, CASTRSet[] bones, CASMorph[] morphvec)
          Completely redefines this frame by creating its own copies of all the given data.
 void CASTRSet.set(CASTRSet trs)
          Sets this TR-Set to be a copy the given one.
 void CASFrame.set(float time, float dur, CASTRSet[] bones, CASMorph[] morphs)
          Completely redefines this frame by attaching the given data to it (that is, the array references are copied, not the arrays themselves).
 

Constructors in cas with parameters of type CASTRSet
CASFrame(CASTRSet[] bones, CASMorph[] morphs)
          Constructs a frame using the given arrays.
CASFrame(float time, CASTRSet[] bones, CASMorph[] morphs)
          Constructs a frame using the given time-stamp and data arrays.
CASFrame(float time, float dur, CASTRSet[] bones, CASMorph[] morphs)
          Constructs a frame using the given time-stamp, duration, and data arrays.
CASTRSet(CASTRSet trs)
          Constructs a new TR-Set, copied from the given one.
 

Uses of CASTRSet in jarp
 

Methods in jarp with parameters of type CASTRSet
 void Bone.assignNewTRData(CASTRSet newtrs)
          Update this bone's TR-Set data (relative to its parent) -- ignoring the translation, i.e.
 void Bone.assignNewTRData(CASTRSet newtrs, float scale)
          Update this bone's TR-Set data (relative to its parent), applying the given scale factor to its translation.
 void Skeleton.setBones(CASTRSet[] trsets)
          Sets the bones' TR-set data from the given TR-sets.
 void Skeleton.setBones(CASTRSet[] trsets, float scale)
          Sets the bones' TR-sets from those given, with the given scaling (applied to the root translation only).