Uses of Interface
jarp.Skeleton.BoneHandler

Packages that use Skeleton.BoneHandler
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
 

Uses of Skeleton.BoneHandler in jarp
 

Methods in jarp with parameters of type Skeleton.BoneHandler
 void Skeleton.scanBones(Bone bone, Skeleton.BoneHandler bhdlr)
          Scans the bones hierarchy rooted at the given bone in depth-first order, using the given handler's bone visitor method.
 void Skeleton.scanBones(Skeleton.BoneHandler bhdlr)
          Skeleton bones traversal: performs a depth-first traversal of the skeleton hierarchy calling the given Skeleton.BoneHandler's visitor method for each bone.