Uses of Class
jarp.FrameAnimationSynch

Packages that use FrameAnimationSynch
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
 

Uses of FrameAnimationSynch in jarp
 

Methods in jarp that return FrameAnimationSynch
 FrameAnimationSynch DisplayScheduler.getFrameAnimationSynch()
          Returns this display-scheduler's frame-animation-synchronisation object.
 

Constructors in jarp with parameters of type FrameAnimationSynch
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, long initwaitms, float ambscale, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, initial wait time (in ms), ambient motion scale factor, avatar view and animation synchronization object; creates and starts the associated idle thread.
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, long initwaitms, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, ambient scale factor, avatar view and animation synchronization object, with the standard ambient motion scale factor (1.0); creates and starts the associated idle thread.
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, avatar view and animation synchronization object, with the standard wait time value (4 ms) and ambient motion scale factor (1.0); creates and starts the associated idle thread.