Uses of Interface
player.JASocketPlayerEventHandler

Packages that use JASocketPlayerEventHandler
player Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. 
 

Uses of JASocketPlayerEventHandler in player
 

Classes in player that implement JASocketPlayerEventHandler
 class JASocketPlayerEventAdapter
          Adapter class for the JASocketPlayerEventHandler interface.
 

Constructors in player with parameters of type JASocketPlayerEventHandler
JASocketPlayer(JAOptions jopts, JACanvasEmbedder embedder, AvatarEventHandler aehdlr, JASocketPlayerEventHandler spehdlr, SpeedProvider sp)
          Constructs a new JASocketPlayer, with the the given JA options, avatar-canvas embedder, avatar-event handler, and player-event handler, with its cyclic-play flag OFF and its auto-play flag ON, intially.
JASocketPlayer(JAOptions jopts, JACanvasEmbedder embedder, AvatarEventHandler aehdlr, JASocketPlayerEventHandler spehdlr, SpeedProvider sp, boolean cyclic, boolean onesign, boolean auto)
          Constructs a new JASocketPlayer, with the given JA options, given avatar-canvas embedder, avatar-event handler, player-event handler, and initial settings of its cyclic-play and auto-play flags.