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| Packages that use JASocketPlayerEventHandler | |
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| player | Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. |
| Uses of JASocketPlayerEventHandler in player |
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| Classes in player that implement JASocketPlayerEventHandler | |
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class |
JASocketPlayerEventAdapter
Adapter class for the JASocketPlayerEventHandler interface. |
| Constructors in player with parameters of type JASocketPlayerEventHandler | |
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JASocketPlayer(JAOptions jopts,
JACanvasEmbedder embedder,
AvatarEventHandler aehdlr,
JASocketPlayerEventHandler spehdlr,
SpeedProvider sp)
Constructs a new JASocketPlayer, with the the given JA
options, avatar-canvas embedder, avatar-event handler, and
player-event handler, with its cyclic-play flag OFF and its
auto-play flag ON, intially. |
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JASocketPlayer(JAOptions jopts,
JACanvasEmbedder embedder,
AvatarEventHandler aehdlr,
JASocketPlayerEventHandler spehdlr,
SpeedProvider sp,
boolean cyclic,
boolean onesign,
boolean auto)
Constructs a new JASocketPlayer, with the given JA options,
given avatar-canvas embedder, avatar-event handler, player-event
handler, and initial settings of its cyclic-play and auto-play flags. |
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