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Packages that use JAInputStream | |
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cas | Provides classes defining CAS (Character Animation Stream) data objects. |
jarp | Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. |
jautil.geometry | Provides basic geometry classes, notably, Quaternion and Vector3f. |
Uses of JAInputStream in cas |
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Constructors in cas with parameters of type JAInputStream | |
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CASFrame(JAInputStream jins,
float t,
float dur)
Constructs a new frame with the given timing values and the morphs and bones data taken from the given stream. |
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CASMorph(JAInputStream jins)
Constructs this morph from the given stream. |
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CASTRSet(JAInputStream jins)
Constructs this PR-Set from the given stream. |
Uses of JAInputStream in jarp |
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Methods in jarp with parameters of type JAInputStream | |
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void |
ImageHandler.loadTextureFromStreamV21(javax.media.opengl.GL2 gl,
javax.media.opengl.glu.gl2.GLUgl2 glu,
JAInputStream jins)
Loads texture from stream, supporting v2.1 avatar format. |
void |
ImageHandler.loadTextureFromStreamV22(javax.media.opengl.GL2 gl,
javax.media.opengl.glu.gl2.GLUgl2 glu,
JAInputStream jins,
boolean COMPRESSED,
boolean PNG,
boolean IS_V_FLIPPED)
Loads texture from stream, supporting v2.2 (and later) avatar format. |
Constructors in jarp with parameters of type JAInputStream | |
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Bone(JAInputStream jins)
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Bone(JAInputStream jins,
boolean useint4cc)
Constructs this Bone from the given stream. |
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Character(JAInputStream jins)
Constructs this Character using avatar definition data from the given stream, assuming to other context/resources are required (typically used by our Character.main(java.lang.String[]) method
to read an avatar definition). |
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Character(java.lang.String avurl,
JAInputStream jins)
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Character(java.lang.String avurl,
JAInputStream jins,
java.lang.String rqstversion,
javax.media.opengl.GL2 gl,
javax.media.opengl.glu.gl2.GLUgl2 glu,
JAOptions jopts)
Constructs this Character using avatar definition data from the given stream. |
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ImageBytes(JAInputStream jins,
boolean COMPRESSED,
boolean IS_V22)
Image-bytes constructor that takes the image data directly from the specified stream; this data may or may not be compressed, as indicated by COMPRESSED ,
and may be in v2.1 or v2.1 avatar definition format, as specified
by IS_V22 . |
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Mesh(JAInputStream jins,
JAOptions jopts,
int ver3dig)
Constructs this Mesh with data from the given stream. |
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MeshVertex(JAInputStream jins,
int ix,
boolean mtgthasnorm)
Constructs this MeshVertex from the given stream. |
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MorphHandler(JAInputStream jins,
boolean mthasnorm)
Constructs this MorphHandler using morph-target definitions from the given stream. |
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MorphSet(JAInputStream jins,
boolean hasnorm)
Constructs this MorphSet from the given stream. |
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MorphTarget(JAInputStream jins,
boolean mthasnorm)
Constructs this MorphTarget from the given stream. |
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Skeleton(JAInputStream jins)
Reads this Skeleton from the given stream. |
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Skeleton(JAInputStream jins,
boolean useint4cc)
Reads this Skeleton from the given stream. |
Uses of JAInputStream in jautil.geometry |
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Constructors in jautil.geometry with parameters of type JAInputStream | |
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Quaternion(JAInputStream jins)
Constructs a new Quaternion by reading the values x,y,z,w (in that order -- NB w comes last!) from the given input stream. |
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Vector3f(JAInputStream jins)
Constructs this Vector3f from the given stream. |
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