SequencePlayManager(boolean resuming,
PlayerFlags flags,
View view,
CameraController camctrl,
AnimationScan ascan,
JAPlayerEventHandler peh,
SpeedProvider sp,
int initla,
int fdlimit,
int droplimit,
boolean pipedsigns,
boolean showat,
boolean logas,
boolean logdfs,
boolean logdf,
player.SequencePlayManager.Client client)
Constructs a new sequence play manager, resuming or restarting
as specified, using the given player flags, JA avatar view, camera
controller, animation scanner, player event handler and speed
provider, using the specified initial lookahead time (ms),
frame drift time limit (ms), frame drop period limit (ms),
with a piped signs animation source,
displaying animation times or not as specified,
logging an animation summary or not as specified,
logging a dropped frames summary or not as specified,
logging dropped frames or not as specified,
and notifying the given client. |