player
Class OneFramePlayManager
java.lang.Object
player.OneFramePlayManager
public class OneFramePlayManager
- extends java.lang.Object
Provides support to a JAFramesPlayer
by managing
the creation and running of a thread to display a single frame.
Once the manager has been created, its startFramePlay()
method can be used to create and launch the frame display thread;
this method should be called once only. That is, the client player
should create a new instance of this manager class each time it needs
to display a frame.
Constructor Summary |
OneFramePlayManager(int f,
SignStatusRecord ssrec,
View view,
AnimationScan ascan,
player.OneFramePlayManager.Client client)
Constructs a new display manager, to display the specified frame,
updating the given sign status record if non-null, using the given
JA avatar view and animation scanner, and notifying the given
client. |
Method Summary |
void |
startFramePlay()
Creates and runs the frame display thread. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
OneFramePlayManager
public OneFramePlayManager(int f,
SignStatusRecord ssrec,
View view,
AnimationScan ascan,
player.OneFramePlayManager.Client client)
- Constructs a new display manager, to display the specified frame,
updating the given sign status record if non-null, using the given
JA avatar view and animation scanner, and notifying the given
client.
startFramePlay
public void startFramePlay()
- Creates and runs the frame display thread.
This method should be called once only.