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Packages that use Skeleton.BoneHandler | |
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jarp | Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. |
Uses of Skeleton.BoneHandler in jarp |
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Methods in jarp with parameters of type Skeleton.BoneHandler | |
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void |
Skeleton.scanBones(Bone bone,
Skeleton.BoneHandler bhdlr)
Scans the bones hierarchy rooted at the given bone in depth-first order, using the given handler's bone visitor method. |
void |
Skeleton.scanBones(Skeleton.BoneHandler bhdlr)
Skeleton bones traversal: performs a depth-first traversal of the skeleton hierarchy calling the given Skeleton.BoneHandler 's visitor method for each bone. |
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