player
Class OneFramePlayManager

java.lang.Object
  extended by player.OneFramePlayManager

public class OneFramePlayManager
extends java.lang.Object

Provides support to a JAFramesPlayer by managing the creation and running of a thread to display a single frame. Once the manager has been created, its startFramePlay() method can be used to create and launch the frame display thread; this method should be called once only. That is, the client player should create a new instance of this manager class each time it needs to display a frame.


Constructor Summary
OneFramePlayManager(int f, SignStatusRecord ssrec, View view, AnimationScan ascan, player.OneFramePlayManager.Client client)
          Constructs a new display manager, to display the specified frame, updating the given sign status record if non-null, using the given JA avatar view and animation scanner, and notifying the given client.
 
Method Summary
 void startFramePlay()
          Creates and runs the frame display thread.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

OneFramePlayManager

public OneFramePlayManager(int f,
                           SignStatusRecord ssrec,
                           View view,
                           AnimationScan ascan,
                           player.OneFramePlayManager.Client client)
Constructs a new display manager, to display the specified frame, updating the given sign status record if non-null, using the given JA avatar view and animation scanner, and notifying the given client.

Method Detail

startFramePlay

public void startFramePlay()
Creates and runs the frame display thread. This method should be called once only.