Uses of Class
jarp.AmbientManager

Packages that use AmbientManager
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
 

Uses of AmbientManager in jarp
 

Methods in jarp that return AmbientManager
 AmbientManager Character.getAmbientManager()
          Returns this character's Ambient motion manager, or null if there is none.
 AmbientManager View.getAmbientManager()
          Returns the ambient motion manager for this view's current character if there is one, and if there is a rest pose frame for the character, or null otherwise.
 

Constructors in jarp with parameters of type AmbientManager
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, long initwaitms, float ambscale, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, initial wait time (in ms), ambient motion scale factor, avatar view and animation synchronization object; creates and starts the associated idle thread.
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, long initwaitms, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, ambient scale factor, avatar view and animation synchronization object, with the standard ambient motion scale factor (1.0); creates and starts the associated idle thread.
IdleAvatarScheduler(CASFrame restframe, AmbientManager ambmgr, View view, FrameAnimationSynch fsynch)
          Constructs a new idle avatar scheduler, using the given rest frame, ambient manager, avatar view and animation synchronization object, with the standard wait time value (4 ms) and ambient motion scale factor (1.0); creates and starts the associated idle thread.