Uses of Class
sigmlanim.SiGMLAnimation

Packages that use SiGMLAnimation
player Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. 
sigmlanim Provides classes supporting the conversion of SiGML to CAS data streams, using a JNI interface to the animgen library. 
 

Uses of SiGMLAnimation in player
 

Methods in player that return SiGMLAnimation
 SiGMLAnimation AnimationScan.animation()
          Returns this scan's underlying animation if any, otherwise null.
 SiGMLAnimation JAFramesPlayer.getAnimation()
          Returns the animation currently associated with this player if there is one, or null otherwise.
 

Methods in player with parameters of type SiGMLAnimation
 void JAFramesPlayer.setAnimation(SiGMLAnimation anim)
          Sets the given animation sequence to be the current one for this player.
 

Constructors in player with parameters of type SiGMLAnimation
AnimationScan(SiGMLAnimation animdata, PlayerFlags flags)
          Constructs a scan for the given full animation data-set.
 

Uses of SiGMLAnimation in sigmlanim
 

Methods in sigmlanim that return SiGMLAnimation
 SiGMLAnimation NonStreamedAnimationLoader.getAnimation()
          Returns the animation produced by this loader, or null if an error occurred during the SiGML loading or animation generation steps.
abstract  SiGMLAnimation StreamableAnimationLoader.getAnimation()
          Returns the animation that this loader generates, which may be incomplete at the time it is returned.
 SiGMLAnimation StreamedAnimationLoader.getAnimation()
          Returns this loader's animation, which for a streamed loader is the same as its animation build handler, and which may not be complete at the time this invocation returns.