sigmlanim.sigmlstream.interfaces
Interface SiGMLAnimationLoadEventHandler


public interface SiGMLAnimationLoadEventHandler

Handler interface defining the main stages in the loading/generation of an animation for a SiGML sequence.


Method Summary
 void animLoadDone(int nsigns, int nframes)
          Notifies this handler that the loading of the animation is now complete, consisting of the given numbers of signs and of frames.
 void animLoadStarted()
          Notifies this handler that the loading of the animation is starting.
 void animSignLoaded(int s, int flimit)
          Notifies this handler that the animation for the next sign is now complete, the sign having the given sequence number and its animation ending at the given limit frame number.
 

Method Detail

animLoadStarted

void animLoadStarted()
Notifies this handler that the loading of the animation is starting.


animSignLoaded

void animSignLoaded(int s,
                    int flimit)
Notifies this handler that the animation for the next sign is now complete, the sign having the given sequence number and its animation ending at the given limit frame number.


animLoadDone

void animLoadDone(int nsigns,
                  int nframes)
Notifies this handler that the loading of the animation is now complete, consisting of the given numbers of signs and of frames.