Uses of Package
jautil.geometry

Packages that use jautil.geometry
jarp Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. 
jautil.geometry Provides basic geometry classes, notatbly, Quaternion and Vector3f. 
 

Classes in jautil.geometry used by jarp
Quaternion
          Quaternion class with various standard operations, including conversion to/from rotation matrices and Euler angles.
TRTransform
          An TRTransform represents a homogeneous 3D transform which is composed of translations and rotations only.
Vector3f
          A 3-dimensional cartesian vector with float coordinates, including a variety of standard operations.
 

Classes in jautil.geometry used by jautil.geometry
Quaternion
          Quaternion class with various standard operations, including conversion to/from rotation matrices and Euler angles.
TRTransform
          An TRTransform represents a homogeneous 3D transform which is composed of translations and rotations only.
Vector3f
          A 3-dimensional cartesian vector with float coordinates, including a variety of standard operations.