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| Packages that use jautil.geometry | |
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| jarp | Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. |
| jautil.geometry | Provides basic geometry classes, notatbly, Quaternion and Vector3f. |
| Classes in jautil.geometry used by jarp | |
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| Quaternion
Quaternion class with various standard operations, including conversion to/from rotation matrices and Euler angles. |
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| TRTransform
An TRTransform represents a homogeneous 3D transform which is composed of translations and rotations only. |
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| Vector3f
A 3-dimensional cartesian vector with float coordinates, including a variety of standard operations. |
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| Classes in jautil.geometry used by jautil.geometry | |
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| Quaternion
Quaternion class with various standard operations, including conversion to/from rotation matrices and Euler angles. |
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| TRTransform
An TRTransform represents a homogeneous 3D transform which is composed of translations and rotations only. |
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| Vector3f
A 3-dimensional cartesian vector with float coordinates, including a variety of standard operations. |
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