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Packages that use Skeleton | |
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jarp | Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. |
Uses of Skeleton in jarp |
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Methods in jarp with parameters of type Skeleton | |
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void |
Mesh.fixBoneReferences(Skeleton skeleton)
Fix up the influencing-bone references for each of this mesh's vertices -- that is, convert each bone-id read from the definition file into (a link to) the actual bone with that id. |
void |
MeshVertex.fixBoneReferences(Skeleton skeleton)
Defines the influencing-bones array for this vertex. |
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