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Packages that use CASFrame | |
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cas | Provides classes defining CAS (Character Animation Stream) data objects. |
casxml | Provides classes to handle CAS (Character Animation Stream) XML data input. |
jarp | Provides the main Java ARP classes, that is, the classes defining the avatar's skeleton, mesh, morphs, camera control, and JOGL rendering canvas. |
player | Provides several signed-animation players: each player combines a JARP avatar canvas with a source of animation data, and provides an API allowing an enclosing GUI container both to control this player and to obtain status information from it in real-time. |
sigmlanim | Provides classes supporting the conversion of SiGML to CAS data streams, using a JNI interface to the animgen library. |
Uses of CASFrame in cas |
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Constructors in cas with parameters of type CASFrame | |
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CASFrame(CASFrame frame)
Constructs a frame by copying all the data from the given one. |
Uses of CASFrame in casxml |
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Methods in casxml that return CASFrame | |
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CASFrame[] |
CASHandler.extractFrames()
Returns the generated CAS frames in case of successful generation, or null otherwise. |
Uses of CASFrame in jarp |
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Methods in jarp with parameters of type CASFrame | |
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void |
View.playOneFrame(CASFrame FRAME,
int F)
Generates and plays one frame, often but not necessarily as part of an animation sequence, given the frame data and its index number. |
void |
View.playOneFrame(CASFrame FRAME,
int F,
float SPEED_UP,
boolean T_DISPLAY)
Generates and plays one frame, often but not necessarily as part of an animation sequence, given the frame data, its index number, the current speed-up factor (for use in performance statistics collection), with running performance data logging output controlled by the given flag. |
void |
Character.setFrame(CASFrame frame)
Sets a new frame (pose) for this character. |
Uses of CASFrame in player |
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Methods in player that return CASFrame | |
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CASFrame |
AnimationScan.frame()
Returns the current frame if any, or null otherwise. |
Methods in player with parameters of type CASFrame | |
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void |
JALoadingPlayer.playCAS(CASFrame[] frames,
JALoadingPlayerEventHandler lpeh)
Plays the animation defined the given CAS frames sequence, using the given player-event handler for notifications to the caller. |
Uses of CASFrame in sigmlanim |
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Methods in sigmlanim that return CASFrame | |
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CASFrame |
AnimatedSign.getFrame(int f)
Returns frame f, assuming this.hasFrame(f). |
CASFrame[] |
AnimatedSign.getFrames()
Returns the animation frames for this sign. |
CASFrame[] |
JAnimgen.getFrames()
Returns the CAS frames produced by this animgen run, blocking if necessary for animgen completion. |
CASFrame[] |
SiGMLAnimation.getFrames()
Returns this animation's sequence of frames. |
Methods in sigmlanim with parameters of type CASFrame | |
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void |
AnimationLoader.setAnimationFrames(CASFrame[] frms)
Replaces this loader's animation frame sequence with the given one. |
void |
AnimatedSign.setFrames(CASFrame[] frms,
int base)
Attaches the given sequence of animation frames to this sign, with the given base frame index. |
Constructors in sigmlanim with parameters of type CASFrame | |
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SiGMLAnimation(CASFrame[] frms)
Constructs a new animation directly from the given sequence of frames, on the assumption that no associated sequence of signs is available. |
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